BackPH101 Unit Exam #1 Study Notes: Chapters 1-5, 7
Study Guide - Smart Notes
Tailored notes based on your materials, expanded with key definitions, examples, and context.
Models, Measurements & Vectors
Units, Dimensions, and Vector Addition
Understanding units and vectors is fundamental in physics, as they form the basis for describing and analyzing physical quantities and their relationships.
Units and Dimensions: Every physical quantity has associated units (e.g., meters, seconds, kilograms) and dimensions (e.g., length [L], time [T], mass [M]). Always write units next to every number in calculations to ensure clarity and correctness.
Dimensional Analysis: Use the dimensions of physical quantities to check the validity of equations. For example, both sides of an equation must have the same dimensions.
Vector Addition: Vectors have both magnitude and direction. To add two vectors in a North-South-East-West coordinate system, use graphical (tip-to-tail) or analytical (component-wise) methods.
Expressing Vectors: The sum of two vectors can be expressed as a magnitude and a direction, often using trigonometry to find the resultant.
Example: If vector A points North and vector B points East, the resultant vector R can be found using the Pythagorean theorem and the arctangent function for direction.
Formula:
Magnitude of resultant:
Direction:
Motion Along a Straight Line
1-D Kinematics
One-dimensional kinematics involves analyzing the motion of objects along a straight path, considering velocity, acceleration, and displacement.
Velocity and Acceleration: The direction of initial velocity and acceleration determines whether an object speeds up or slows down.
Free Fall and Thrown Objects: For objects thrown downward, use kinematic equations to relate initial speed, time, and displacement.
Example: If an object is thrown downward from a building with initial speed and hits the ground after time , the height of the building is:
Motion in a Plane
2-D Kinematics & Projectile Motion
Projectile motion describes the motion of objects launched into the air, subject only to gravity (neglecting air resistance).
Definition: Projectile motion consists of independent horizontal and vertical motions, with constant horizontal velocity and constant vertical acceleration ().
Time of Flight: For an object launched at speed and angle , the time in the air is:
Horizontal Launch: For an object projected horizontally from height with speed , the final velocity just before impact combines horizontal and vertical components:
Vertical velocity: Horizontal velocity: Magnitude:
Example: A ball rolls off a table 2 m high with speed 3 m/s. Time to hit ground: ; final velocity:
Newton's Laws of Motion
Forces and Applications
Newton's laws describe the relationship between forces and motion, forming the foundation for classical mechanics.
Constant Speed on Incline: If an object slides down an incline at constant speed, the sum of all forces (net force) is zero, and the direction of forces balances along the incline.
Half-Atwood Machine: Two objects connected by a rope over a pulley, with one on a frictionless table. The tension in the rope can be compared to the weight of the hanging object.
Friction and Inclines: Given coefficients of friction (, ) and mass, determine the critical angle at which an object starts to slide:
Example: A box on a truck bed will start to slide when the incline angle exceeds .
Applications of Newton's Laws
Half-Atwood Machine and Friction
Applying Newton's laws to systems such as the half-Atwood machine and objects on inclined planes helps analyze tension, friction, and equilibrium.
Tension vs. Weight: In a half-Atwood machine, the tension in the rope is less than the weight of the hanging mass if the system accelerates.
Friction: The force of friction is , where is the coefficient of friction and is the normal force.
Work & Energy
Work-Energy Theorem and Friction
The work-energy theorem relates the work done on an object to its change in kinetic energy. Friction is a non-conservative force that dissipates energy.
Work-Energy Theorem: The net work done on an object equals its change in kinetic energy:
Comparing Work: To change a car's speed from to , the required work is proportional to the difference in the squares of the speeds.
Friction and Stopping Distance: If an object stops due to friction over distance , the coefficient of friction can be found using energy principles:
Example: A car of mass stops from speed over distance due to friction. The work done by friction equals the initial kinetic energy.